A fully featured and interactive Bank/Inventory system allows you to keep track of over 1,100 items. Get stuck into many deep yet accessible systems featuring 15 non-Combat Skills to train, all with individual mechanics and interactions. It features an in-depth and endless Combat system featuring 8 dedicated Skills, countless dungeons, bosses to vanquish and lore to unearth. Melvor is a RuneScape-inspired experience suitable for veterans and newcomers alike. Conquering brutal dungeons and toppling boisterous bosses has never been quite like this before… It doesn’t just end with Woodcutting, Smithing, Cooking and Farming either – take your finely honed tapping abilities into battle and face off against 100+ monsters using your Melee, Ranged and Magic skills. What strategy will you conjure to achieve maximum skillage? This means all the hard work you put into one skill will in turn benefit others. Whether you’re a RuneScape newbie, a hardened veteran, or simply someone looking for a deep but accessible adventure that easily fits around a busy lifestyle, Melvor is an addictive idle experience unlike any other.Įvery skill in this game serves a purpose, interacting with the others in interesting ways. Maxing 20+ skills has never been more zen. Melvor Idle is a feature-rich, idle/incremental game combining a distinctly familiar feel with a fresh gameplay experience. Master Melvor’s many RuneScape-style skills with just a click or a tap. This is something that won't be coming to Melvor Idle, so that won't be happening.Inspired by RuneScape, Melvor Idle takes the core of what makes an adventure game so addictive and strips it down to its purest form! I'd need to look at other methods funding the development, which means the inclusion of Microtransactions. On top of this, the cost to actually run the game completely on the server would be too expensive. My time would be spent dealing with this stuff, rather than actually updating the game and adding more content for everyone to enjoy. For a Solo Developer, this is just not feasible.Ī multiplayer game will require me to spend all my time implementing anti-cheat measures and dealing with server issues and lag. Multiplayer Elements (PvP, Raids, Guilds, Ingame Chat, Player Trading) This won't be happening.Īs the game runs completely on the Client, transitioning the game over to the server would be extremely time-consuming and expensive. i get what you mean though, since modless accounts would go well with a leaderboard, since you wouldn't be able to cheat without mods (but you can)Īlso what's a/the grand exchange? like a market/trading hall for all players? well this goes under multiplayer features i guess. Malcs himself said that he was never going to add a leaderboard function, since it is so easy to cheat in the gameĪn account with modding disabled is kinda useless since you could just. 7) No spam or self-promotion (server invites, advertisements, etc) without permission from a Moderator.6) Obvious trolling means obvious consequences.This includes text, images, or links featuring nudity, sex, hard violence, or other graphically disturbing content. 4) All discussions and posts must relate to Melvor Idle.This includes suggestions that you may not agree with. 2) Respect each other's opinions, even if you disagree with it. We don't need to be specific, you know what this means. No abuse of any kind towards any member of the community.
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